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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/UnrealGameSyncShared
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ben marsh 837e2206df Merging latest Horde code from Main [at] 36583965
#rnx

[CL 36759235 by ben marsh in 5.5 branch]
2024-10-01 19:46:38 -04:00
..
ArchiveInfo.cs
Horde: Move artifact interfaces into EpicGames.Horde, and implement them in terms of HTTP responses. This allows a much more idiomatic OOP syntax for interacting with the server.
2024-07-26 10:19:13 -04:00
ArchiveManifest.cs
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BuildStep.cs
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ConfigFile.cs
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ConfigUtils.cs
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Deployment.json
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DeploymentSettings.cs
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FileFilter.cs
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GlobalSettings.cs
Add ability to opt in to always deleting files
2024-06-14 19:35:10 -04:00
LauncherSettings.cs
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OpenProjectInfo.cs
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OutputAdapters.cs
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Telemetry.cs
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TelemetryStopwatch.cs
[UGS]: Add some extra telemetry information
2024-05-26 22:09:20 -04:00
UnrealGameSyncShared.csproj
UGS: Upgrade UGS to NET 8.
2024-08-23 19:35:54 -04:00
UserSettings.cs
[UGS]: Add a setting to wait an optional number of milliseconds between sync error retries
2024-05-27 22:24:58 -04:00
Utility.cs
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WorkspaceLock.cs
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WorkspaceState.cs
Update the Current state when calling Modify
2024-06-28 13:01:09 -04:00
WorkspaceUpdate.cs
Merging latest Horde code from Main [at] 36583965
2024-10-01 19:46:38 -04:00
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