Files
UnrealEngineUWP/Engine/Source/Programs/LiveLinkHub/Config/DefaultGame.ini
zach brockway 2a359f36de LiveLinkHub: Remove unused program target, rename LiveLinkHubEditor to LiveLinkHub.
#jira UE-223059
#rb jason.walter, jeremie.roy
#rnx

[CL 36313421 by zach brockway in 5.5 branch]
2024-09-16 15:45:55 -04:00

15 lines
410 B
INI

[CookedEditorSettings_CookedEditor]
CookedEditorTargetName=LiveLinkHub
bStageShaderDirs=true
bStagePlatformBuildDirs=false
bStageExtrasDirs=false
bStagePlatformDirs=false
bStageUAT=false
bStagePython=false
bIsForExternalDistribution=true
[/Script/LiveLink.LiveLinkSettings]
DefaultSettingsClass=/Script/LiveLinkHub.LiveLinkHubSubjectSettings
bPreProcessRebroadcastFrames=true
bTranslateRebroadcastFrames=true