Files
UnrealEngineUWP/Engine/Source/Programs/Horde/HordeServer/appsettings.Local.json
ben marsh d4f085fa25 Horde: Rename namespaces to match project folders.
[CL 34573501 by ben marsh in ue5-main branch]
2024-06-21 15:57:01 -04:00

37 lines
804 B
JSON

{
"Horde":
{
// Don't use shared system-wide folders for storing data
"Installed": false,
// Don't allow agents to try to upgrade; the assembly was built locally
"EnableUpgradeTasks": false,
// Don't allow conforms to run
"EnableConformTasks": false,
// Allow any local agents to automatically enrol
"AutoEnrollAgents": true,
// Apply config changes immediately on startup
"ForceConfigUpdateOnStartup": true,
"Commits":
{
// Don't replicate metadata from Perforce commits
"ReplicateMetadata": false,
// Don't replicate content from Perforce commits
"ReplicateContent": false
}
},
"Serilog": {
"MinimumLevel": {
"Override": {
"HordeServer.Agents.Fleet": "Warning",
"HordeServer.Agents.Fleet.Providers.NoOpFleetManager": "Warning"
}
}
}
}