Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Platform/Windows/Gauntlet.WindowsBuildSources.cs
brendan lienau f0a72e06bf [Gauntlet] Implements new launch flow functions for TargetDeviceDesktopCommon
Also implements overrides for each desktop platform (Win64, WinGDK, Linux, Mac)

#jira UE-201386
#rb David.Harvey, Jerome.Delattre

[CL 32056288 by brendan lienau in ue5-main branch]
2024-03-06 11:47:05 -05:00

23 lines
656 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using UnrealBuildTool;
namespace Gauntlet
{
public class Win64BuildSource : StagedBuildSource<StagedBuild>
{
public override string BuildName { get { return "Win64StagedBuild"; } }
public override UnrealTargetPlatform Platform { get { return UnrealTargetPlatform.Win64; } }
public override string PlatformFolderPrefix { get { return "Windows"; } }
}
public interface IWindowsSelfInstallingBuild
{
void Install(UnrealAppConfig AppConfiguration);
WindowsAppInstall CreateAppInstall(TargetDeviceWindows TargetDevice, UnrealAppConfig AppConfig, out string BasePath);
}
}