Files
UnrealEngineUWP/Engine/Source/Editor/MaterialEditor/Private/SMaterialSubstrateTree.h
sameer mirza 67dcb0d674 Make SubstrateTreeView available in MaterialEditor
#rb Jon.Cain
#jira UE-219078

[CL 35364670 by sameer mirza in ue5-main branch]
2024-08-07 06:49:03 -04:00

199 lines
7.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "DetailColumnSizeData.h"
#include "Engine/EngineTypes.h"
#include "IDetailPropertyRow.h"
#include "IDetailTreeNode.h"
#include "MaterialEditor/MaterialEditorInstanceConstant.h"
#include "MaterialPropertyHelpers.h"
#include "Materials/Material.h"
#include "PropertyCustomizationHelpers.h"
#include "UObject/Object.h"
#include "UObject/ObjectMacros.h"
#include "UObject/WeakObjectPtrTemplates.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
#include "Widgets/Views/STreeView.h"
class IPropertyHandle;
class SMaterialSubstrateTree;
class SMaterialLayersFunctionsInstanceWrapper;
class UDEditorParameterValue;
class UMaterialEditorInstanceConstant;
struct FRecursiveCreateWidgetsContext;
typedef TSharedPtr<FSortedParamData> FSortedParamDataPtr;
class SMaterialSubstrateTree : public STreeView<FSortedParamDataPtr>
{
friend class SMaterialSubstrateTreeItem;
public:
SLATE_BEGIN_ARGS(SMaterialSubstrateTree)
: _InMaterialEditorInstance(nullptr)
, _InGenerator(nullptr)
{}
SLATE_ARGUMENT(UMaterialEditorParameters*, InMaterialEditorInstance)
SLATE_ARGUMENT(SMaterialLayersFunctionsInstanceWrapper*, InWrapper)
SLATE_ARGUMENT(TSharedPtr<class IPropertyRowGenerator>, InGenerator)
SLATE_ARGUMENT(FGetShowHiddenParameters, InShowHiddenDelegate)
SLATE_END_ARGS()
/** Constructs this widget with InArgs */
void Construct(const FArguments& InArgs);
TSharedRef< ITableRow > OnGenerateRowMaterialLayersFunctionsTreeView(TSharedPtr<FSortedParamData> Item, const TSharedRef< STableViewBase >& OwnerTable);
void OnGetChildrenMaterialLayersFunctionsTreeView(TSharedPtr<FSortedParamData> InParent, TArray< TSharedPtr<FSortedParamData> >& OutChildren);
void OnExpansionChanged(TSharedPtr<FSortedParamData> Item, bool bIsExpanded);
void OnSelectionChangedMaterialSubstrateView(TSharedPtr<FSortedParamData> InSelectedItem, ESelectInfo::Type SelectInfo);
void SetParentsExpansionState();
TSharedPtr<SWidget> CreateContextMenu();
void ShowHiddenValues(bool& bShowHiddenParameters) { bShowHiddenParameters = true; }
TWeakObjectPtr<class UDEditorParameterValue> FunctionParameter;
struct FMaterialLayersFunctions* FunctionInstance;
TSharedPtr<IPropertyHandle> FunctionInstanceHandle;
void RefreshOnAssetChange(const struct FAssetData& InAssetData, int32 InNodeId, EMaterialParameterAssociation MaterialType);
void ResetAssetToDefault(TSharedPtr<FSortedParamData> InData);
void AddRootNodeLayer() { AddNodeLayer(); }
void AddNodeLayer(int32 InParent = -1);
void RemoveNodeLayer(int32 InNodeId);
FReply UnlinkLayer(int32 Index);
FReply RelinkLayersToParent();
EVisibility GetUnlinkLayerVisibility(int32 Index) const;
EVisibility GetRelinkLayersToParentVisibility() const;
FReply ToggleLayerVisibility(int32 Index);
bool IsLayerVisible(int32 Index) const;
TSharedPtr<class FAssetThumbnailPool> GetTreeThumbnailPool();
/** Object that stores all of the possible parameters we can edit */
UMaterialEditorParameters* MaterialEditorInstance;
/** Builds the custom parameter groups category */
void CreateGroupsWidget();
using FNodeId = int32;
void RecursiveCreateWidgets(struct FRecursiveCreateWidgetsContext* Context, FNodeId InNodeId, TArray<TSharedPtr<FSortedParamData>>& InParentContainer, bool GenerateChildren);
SMaterialLayersFunctionsInstanceWrapper* GetWrapper() { return Wrapper; }
TSharedPtr<IDetailTreeNode> FindParameterGroupsNode(TSharedPtr<IPropertyRowGenerator> PropertyRowGenerator);
TSharedRef<SWidget> CreateThumbnailWidget(EMaterialParameterAssociation InAssociation, int32 InIndex, float InThumbnailSize);
void UpdateThumbnailMaterial(TEnumAsByte<EMaterialParameterAssociation> InAssociation, int32 InIndex, bool bAlterBlendIndex = false);
FReply OnThumbnailDoubleClick(const FGeometry& Geometry, const FPointerEvent& MouseEvent, EMaterialParameterAssociation InAssociation, int32 InIndex);
bool IsOverriddenExpression(class UDEditorParameterValue* Parameter, int32 InIndex);
bool IsOverriddenExpression(TObjectPtr<UDEditorParameterValue> Parameter, int32 InIndex);
FGetShowHiddenParameters GetShowHiddenDelegate() const;
protected:
void ShowSubParameters(TSharedPtr<FSortedParamData> ParentParameter);
private:
TArray<TSharedPtr<FSortedParamData>> LayerProperties;
TArray<FUnsortedParamData> NonLayerProperties;
FDetailColumnSizeData ColumnSizeData;
SMaterialLayersFunctionsInstanceWrapper* Wrapper;
TSharedPtr<class IPropertyRowGenerator> Generator;
bool bLayerIsolated;
/** Delegate to call to determine if hidden parameters should be shown */
FGetShowHiddenParameters ShowHiddenDelegate;
};
class SMaterialSubstrateTreeItem : public STableRow< FSortedParamDataPtr >, public IDraggableItem
{
public:
SLATE_BEGIN_ARGS(SMaterialSubstrateTreeItem)
: _StackParameterData(nullptr),
_MaterialEditorInstance(nullptr),
_InTree(nullptr),
_Padding( FMargin(0) )
{}
/** The item content. */
SLATE_ARGUMENT(FSortedParamDataPtr, StackParameterData)
SLATE_ARGUMENT(UMaterialEditorParameters*, MaterialEditorInstance)
SLATE_ARGUMENT(SMaterialSubstrateTree*, InTree)
SLATE_ATTRIBUTE( FMargin, Padding )
SLATE_END_ARGS()
bool bIsBeingDragged = false;
private:
bool bIsHoveredDragTarget = false;
FString GetCurvePath(class UDEditorScalarParameterValue* Parameter) const;
const FSlateBrush* GetBorderImage() const;
FSlateColor GetOuterBackgroundColor(TSharedPtr<FSortedParamData> InParamData) const;
public:
void RefreshOnRowChange(const FAssetData& AssetData, SMaterialSubstrateTree* InTree);
bool GetFilterState(SMaterialSubstrateTree* InTree, TSharedPtr<FSortedParamData> InStackData) const;
void FilterClicked(const ECheckBoxState NewCheckedState, SMaterialSubstrateTree* InTree, TSharedPtr<FSortedParamData> InStackData);
ECheckBoxState GetFilterChecked(SMaterialSubstrateTree* InTree, TSharedPtr<FSortedParamData> InStackData) const;
FText GetLayerName() const;
FText GetLayerDesc() const;
void OnNameChanged(const FText& InText, ETextCommit::Type CommitInfo);
FReply ToggleLayerVisibility();
bool IsLayerVisible() const;
FReply UnlinkLayer();
EVisibility GetUnlinkLayerVisibility() const;
TOptional<EItemDropZone> CanAcceptDrop(const FDragDropEvent& DragDropEvent, EItemDropZone DropZone, FSortedParamDataPtr Item);
FReply OnAcceptDrop(const FDragDropEvent& DragDropEvent, EItemDropZone DropZone, FSortedParamDataPtr TargetItem);
void OnLayerDragEnter(const FDragDropEvent& DragDropEvent) override
{
//if (StackParameterData->ParameterInfo.Index != 0)
{
bIsHoveredDragTarget = true;
}
}
void OnLayerDragLeave(const FDragDropEvent& DragDropEvent) override
{
bIsHoveredDragTarget = false;
}
void OnLayerDragDetected() override
{
bIsBeingDragged = true;
}
FReply OnLayerDrop(const FDragDropEvent& DragDropEvent, EItemDropZone DropZone, FSortedParamDataPtr TargetItem);
void OnOverrideParameter(bool NewValue, class UDEditorParameterValue* Parameter);
void OnOverrideParameter(bool NewValue, TObjectPtr<UDEditorParameterValue> Parameter);
/**
* Construct the widget
*
* @param InArgs A declaration from which to construct the widget
*/
void Construct(const FArguments& InArgs, const TSharedRef<STableViewBase>& InOwnerTableView);
int32 OnPaint( const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled ) const override;
/** The node info to build the tree view row from. */
FSortedParamDataPtr StackParameterData;
SMaterialSubstrateTree* Tree;
UMaterialEditorParameters* MaterialEditorInstance;
FString GetInstancePath(SMaterialSubstrateTree* InTree) const;
};