Files
UnrealEngineUWP/Engine/Source/Editor/DataLayerEditor/Private/DataLayer/DataLayerInstanceCustomization.h
bryan sefcik 8cc129f2b6 IWYU Pass 1 - Engine/Source/Editor/...
#jira
#preflight 6306736ac85b7fef22be7751

[CL 21558583 by bryan sefcik in ue5-main branch]
2022-08-24 22:45:13 -04:00

25 lines
629 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
#include "IDetailCustomization.h"
#include "Templates/SharedPointer.h"
class IDetailLayoutBuilder;
enum class ECheckBoxState : uint8;
class FDataLayerInstanceDetails : public IDetailCustomization
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
protected:
FDataLayerInstanceDetails() {}
private:
/** IDetailCustomization interface */
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
};