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Added keys for Builders, Icons, Icon sizes, and managers for style, command creation, Inputs, and Persistence. #jira UE-205201 #rb JeanMichel.Dignard [CL 32930864 by karen jirak in ue5-main branch]
32 lines
617 B
C++
32 lines
617 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Styling/SlateStyle.h"
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class FBuilderIconKey;
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/**
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* Provides styling utilities and information for builders.
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*/
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class FBuilderStyleManager final : public FSlateStyleSet
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{
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public:
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static FBuilderStyleManager& Get()
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{
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static FBuilderStyleManager Instance;
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return Instance;
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}
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/**
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* Given Key, registers the FSlateIcon for it
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*
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* @param Key the FBuilderIconKey to register the FSlateIcon for
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*/
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void RegisterSlateIcon( const FBuilderIconKey Key );
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FBuilderStyleManager();
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virtual ~FBuilderStyleManager() override;
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};
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