Files
UnrealEngineUWP/Engine/Plugins/Runtime/MultiServerReplication/Source/MultiServerReplication/MultiServerReplication.Build.cs
Ryan Hummer 4af2fd066d Updating Dev-Release-5.5 from Main at CL #36144969
#okforversepublic

[CL 36146571 by Ryan Hummer in Dev-5.5 branch]
2024-09-10 10:26:02 -04:00

26 lines
544 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MultiServerReplication : ModuleRules
{
public MultiServerReplication(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"NetCore",
"MultiServerConfiguration"
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"OnlineSubsystemUtils"
}
);
}
}