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24 lines
576 B
C++
24 lines
576 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "SGraphPalette.h"
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//////////////////////////////////////////////////////////////////////////
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class SMetasoundPalette : public SGraphPalette
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{
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public:
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SLATE_BEGIN_ARGS( SMetasoundPalette ) {};
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs);
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protected:
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/** Callback used to populate all actions list in SGraphActionMenu */
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virtual void CollectAllActions(FGraphActionListBuilderBase& OutAllActions) override;
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};
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