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UnrealEngineUWP
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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP
/
Engine
/
Plugins
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Runtime
/
MeshModelingToolset
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ModelingComponents
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/
Selection
History
semion piskarev
654d6df1aa
MeshModelingTools: Fix some selection mechanic operations being unsafe because they assume a FTriangleGroupTopology.
...
#rb Jimmy.Andrews #jira UE-224481 [CL 36760482 by semion piskarev in 5.5 branch]
2024-10-01 19:57:18 -04:00
..
BoundarySelectionMechanic.cpp
…
BoundarySelector.cpp
…
DynamicMeshPolygroupTransformer.cpp
…
DynamicMeshSelector.cpp
Modeling Tools: Make mesh element selection conversions stable
2024-08-30 16:28:03 -04:00
GeometrySelectionChanges.cpp
…
GeometrySelectionManager.cpp
Updating Dev-Release-5.5 from Main at CL
#36144969
2024-09-10 10:26:02 -04:00
GeometrySelectionVisualization.cpp
…
GroupTopologySelector.cpp
…
MeshTopologySelectionMechanic.cpp
MeshModelingTools: Fix some selection mechanic operations being unsafe because they assume a FTriangleGroupTopology.
2024-10-01 19:57:18 -04:00
MeshTopologySelector.cpp
MeshModelingTools: Fix a bug in PolyEdit where edges are not selectable in a small region near corners when also hitting a face, and tweak selection sensitivity to make edges and corners properly hittable when also hitting faces.
2024-09-19 14:51:14 -04:00
PolygonSelectionMechanic.cpp
MeshModelingTools: Fix some selection mechanic operations being unsafe because they assume a FTriangleGroupTopology.
2024-10-01 19:57:18 -04:00
SelectClickedAction.cpp
…
StoredMeshSelectionUtil.cpp
…
ToolSelectionUtil.cpp
…