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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public
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jimmy andrews ce01672929 make most primitives not apply xy bounds centering, since they are already centered and the bounds center can be slightly off the 'true' center especially at very low sample counts
#jira UE-214274
#rb David.Hill

[CL 36755486 by jimmy andrews in 5.5 branch]
2024-10-01 19:08:18 -04:00
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Commands
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Properties
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ToolActivities
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AddPrimitiveTool.h
make most primitives not apply xy bounds centering, since they are already centered and the bounds center can be slightly off the 'true' center especially at very low sample counts
2024-10-01 19:08:18 -04:00
CombineMeshesTool.h
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CSGMeshesTool.h
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CutMeshWithMeshTool.h
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DrawAndRevolveTool.h
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DrawPolygonTool.h
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EditMeshPolygonsTool.h
Updating Dev-Release-5.5 from Main at CL #36144969
2024-09-10 10:26:02 -04:00
MeshModelingTools.h
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RecomputeUVsTool.h
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UVLayoutTool.h
[Modeling Tools]: Changed the default target requirements for most tools and tool builders to use UDynamicMeshProvider/Commiter. Only specific tools that directly get the MeshDescription in non-optional ways.
2024-06-25 13:59:43 -04:00
UVProjectionTool.h
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