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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing
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jimmy andrews 56dd3a4c28 more consistently add/test both possible "triangle edge IDs" in various geometry selection util methods, when dealing with triangle edge selections
#jira UE-185443
#rb David.Hill

[CL 36756375 by jimmy andrews in 5.5 branch]
2024-10-01 19:21:04 -04:00
..
Source
more consistently add/test both possible "triangle edge IDs" in various geometry selection util methods, when dealing with triangle edge selections
2024-10-01 19:21:04 -04:00
fTetWild.tps
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geometry3cpp.tps
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geometry3Sharp.tps
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GeometryProcessing.uplugin
Add a geometry processing command line program to enable command line execution of geometry processing algorithms
2024-05-08 14:58:04 -04:00
GTEngine.tps
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WildMagic.tps
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