Files
UnrealEngineUWP/Engine/Plugins/Runtime/GameInput/Source/GameInputBase/Public/GameInputBaseIncludes.h
ben hoffman 99422fd29f Add the "Game Input" and "Game Input Windows" plugins into the Engine folder.
Game Input is a next-gen input API

#jira UE-206418
#rb Josh.Adams

[FYI] Mickael.Gilabert

[CL 31381787 by ben hoffman in ue5-main branch]
2024-02-12 10:12:13 -05:00

22 lines
467 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#if GAME_INPUT_SUPPORT
// #include "Microsoft/AllowMicrosoftPlatformTypes.h"
//
// THIRD_PARTY_INCLUDES_START
//
// #include "Microsoft/COMPointer.h"
// #include <GameInput.h>
//
// #if PLATFORM_WINDOWS
// #include <windef.h> // For APP_LOCAL_DEVICE_ID
// #endif // PLATFORM_WINDOWS
//
// THIRD_PARTY_INCLUDES_END
//
// #include "Microsoft/HideMicrosoftPlatformTypes.h"
#endif // GAME_INPUT_SUPPORT