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Game Input is a next-gen input API #jira UE-206418 #rb Josh.Adams [FYI] Mickael.Gilabert [CL 31381787 by ben hoffman in ue5-main branch]
22 lines
467 B
C
22 lines
467 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#if GAME_INPUT_SUPPORT
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// #include "Microsoft/AllowMicrosoftPlatformTypes.h"
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//
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// THIRD_PARTY_INCLUDES_START
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//
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// #include "Microsoft/COMPointer.h"
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// #include <GameInput.h>
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//
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// #if PLATFORM_WINDOWS
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// #include <windef.h> // For APP_LOCAL_DEVICE_ID
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// #endif // PLATFORM_WINDOWS
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//
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// THIRD_PARTY_INCLUDES_END
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//
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// #include "Microsoft/HideMicrosoftPlatformTypes.h"
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#endif // GAME_INPUT_SUPPORT
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