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UnrealEngineUWP
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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP
/
Engine
/
Plugins
/
Animation
/
ControlRig
History
mike zyracki
a2141af59d
Sequencer: Control Rig: Change the control mask from index based to be a set of names of masked out controls. Indices aren't reliable since the number of controls for rigs now changes for most rigs based upon how it is getting set up, e.g IK for FK settings now change the number of controls. We don't upgrade to use a name set until channel reconstruction since the rigs aren't setup till them. Related to this we always store the control names used to reconstruct the channel proxy, even when empty. Also we now check the mask when evaluating, which is needed for overrides. Tested old content to make sure the upgade path worked, and new content with procedural/modular rigs.
...
#jira UE-225295 #jira UE-213888 #rb jack.cai [CL 36760435 by mike zyracki in 5.5 branch]
2024-10-01 19:56:59 -04:00
..
Config
Clean up errors in .ini config files reported by Rider.
2024-05-01 20:02:35 -04:00
Source
Sequencer: Control Rig: Change the control mask from index based to be a set of names of masked out controls. Indices aren't reliable since the number of controls for rigs now changes for most rigs based upon how it is getting set up, e.g IK for FK settings now change the number of controls. We don't upgrade to use a name set until channel reconstruction since the rigs aren't setup till them. Related to this we always store the control names used to reconstruct the channel proxy, even when empty. Also we now check the mask when evaluating, which is needed for overrides. Tested old content to make sure the upgade path worked, and new content with procedural/modular rigs.
2024-10-01 19:56:59 -04:00
ControlRig.uplugin
…