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[FYI] keaton.stewart Original CL Desc ----------------------------------------------------------------- [Backout] - CL26221679 [Main CIS Issue] Errors in Incremental FortniteServer Linux and Incremental Compile Monolithics - Linux [FYI] Josh.Adams Original CL Desc ----------------------------------------------------------------- - Very super early support for VisionOS (requires Xcode 15 beta2 or later). - THIS IS NOT USABLE YET - WORK IN PROGRESS! - It builds, links with IOS libs (warnings, not errors), can cook and it boots in Simulator, but is dying in MetalRHI - UnrealTargetPlatform.VisionOS is currently defined in Engine code, it is not pulled out like would be correct for a full true platform extension - Refactored a lot of Build.cs files to use UnrealPlatformGroup.IOS/Apple instead of individual platform checks, to make VisionOS integration simpler #rb zack.neyland [CL 26226852 by josh adams in ue5-main branch]
13 lines
465 B
C#
13 lines
465 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("VisionOS.Automation")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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