Files
UnrealEngineUWP/Engine/Source/Runtime/MediaAssets
Josh Markiewicz 70bdbe0758 [AUTOMERGE]
#UE4 - fixed crash in MediaTexture on dedicated servers during PostLoad
- needs investigation as to why this is being initialized on dedicated servers at all
#codereview Marcus.Wassmer, Bob.Tellez

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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2649680 by Josh.Markiewicz on 2015/08/10 13:42:00.

[CL 2649681 by Josh Markiewicz in Main branch]
2015-08-10 13:43:12 -04:00
..
2015-08-10 13:43:12 -04:00
2015-07-27 14:36:39 -04:00