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#UE4 - fixed crash in MediaTexture on dedicated servers during PostLoad - needs investigation as to why this is being initialized on dedicated servers at all #codereview Marcus.Wassmer, Bob.Tellez -------- Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2649680 by Josh.Markiewicz on 2015/08/10 13:42:00. [CL 2649681 by Josh Markiewicz in Main branch]