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UnrealEngineUWP/Engine/Plugins/ScriptPlugin/Source/ScriptEditorPlugin/Private/ScriptEditorPluginPrivatePCH.h

21 lines
580 B
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IScriptEditorPlugin.h"
#include "CoreUObject.h"
#include "ModuleManager.h"
#include "Engine.h"
#include "UnrealEd.h"
#include "ScriptBlueprintGeneratedClass.h"
#include "ScriptFactory.h"
#include "ReimportScriptFactory.h"
#include "AssetTypeActions_Base.h"
#include "ScriptComponent.h"
#include "ClassViewerModule.h"
#include "ClassViewerFilter.h"
#include "Kismet2/KismetEditorUtilities.h"
#include "Kismet2/SClassPickerDialog.h"
DECLARE_LOG_CATEGORY_EXTERN(LogScriptEditorPlugin, Log, All);