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f1bed26dad8f83cc0e5dc5ccfa7f36d05cd8b015
UnrealEngineUWP
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Engine
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Devin Doucette
43f5b67672
DDC: Moved FBuildActionKey to DerivedDataBuildKey.h
...
#rb Zousar.Shaker #rnx [CL 16448073 by Devin Doucette in ue5-main branch]
2021-05-25 10:22:26 -04:00
..
Developer
DDC: Moved FBuildActionKey to DerivedDataBuildKey.h
2021-05-25 10:22:26 -04:00
Editor
Slate: Add FSlotArguments as a way to create FSlot in the declarative way, similar to SWidget. It will be used to support TSlateAttribute on FSlot. TAttribute will be in the FSlotArguments and the FSlate will have a TSlateAttribute, similar to SWidget. The previous slot will be deprecated once everything is converted. Convert SOverlay to FSlotArguments.
2021-05-25 10:13:56 -04:00
Programs
UEditorConfigSubsystem now has helpers to directly load into UObjects based on the EditorConfig= class metadata, as well as filtering of properties tagged with the EditorConfig property metadata.
2021-05-25 10:01:03 -04:00
Runtime
Slate: Add FSlotArguments as a way to create FSlot in the declarative way, similar to SWidget. It will be used to support TSlateAttribute on FSlot. TAttribute will be in the FSlotArguments and the FSlate will have a TSlateAttribute, similar to SWidget. The previous slot will be deprecated once everything is converted. Convert SOverlay to FSlotArguments.
2021-05-25 10:13:56 -04:00
ThirdParty
vcpkg Toolchain v141 libraries
2021-05-22 02:21:02 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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