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UnrealEngineUWP
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f0e791d72e82caabdd229caa8aa859668e8057fe
UnrealEngineUWP
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Engine
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Daniel Wright
f0e791d72e
Fixed editor primitive depth testing with GetDynamicMeshElements
...
[CL 2330564 by Daniel Wright in Main branch]
2014-10-15 15:23:20 -04:00
..
Developer
Fixing headless SourceControl build.
2014-10-15 13:42:50 -04:00
Editor
BP: BLueprint Function Library always has a WorldContext pin. Proper Default self object for static function.
2014-10-15 14:48:21 -04:00
Programs
Merging from 4.5 branch:
2014-10-15 13:02:41 -04:00
Runtime
Fixed editor primitive depth testing with GetDynamicMeshElements
2014-10-15 15:23:20 -04:00
ThirdParty
third party script, correct physX lib build
2014-10-15 14:48:08 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Couple more renames for MobileTemple->SunTemple.
2014-09-18 08:32:54 -04:00
UE4Game.Target.cs
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UE4Server.Target.cs
…