Files
UnrealEngineUWP/Engine/Source/Programs/ShaderCompileWorker
henrik karlsson 68f0c37386 [ShaderCompileWorker]
* Fixed so CrashOutputFile is updated when process is reused (the crash output file should be the same as the output file)

[CL 30643496 by henrik karlsson in ue5-main branch]
2024-01-16 15:39:12 -05:00
..
2024-01-16 15:39:12 -05:00