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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f0e2e02a910b6280e005f68021fcfdfbc96ce3c6
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public
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yoan stamant dfdc26f0d4 [StateTree] added possibility to disable States and Tasks. Also possible to force condition result to true/false.
#jira UE-187154
#rb mikko.mononen

[CL 25796491 by yoan stamant in ue5-main branch]
2023-06-05 13:12:19 -04:00
..
IStateTreeEditor.h
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StateTreeCompiler.h
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StateTreeCompilerLog.h
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StateTreeEditorData.h
StateTree: Fix object instance data not being handled correctly when copying a state
2023-05-19 08:27:50 -04:00
StateTreeEditorModule.h
StructUtils: Added User Defined Struct support for instanced struct and property bag
2023-05-26 12:46:32 -04:00
StateTreeEditorNode.h
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StateTreeEditorPropertyBindings.h
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StateTreeEditorSettings.h
[StateTreeDebugger]
2023-05-26 11:59:58 -04:00
StateTreeEditorStyle.h
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StateTreeNodeClassCache.h
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StateTreePropertyBindingCompiler.h
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StateTreeState.h
[StateTree] added possibility to disable States and Tasks. Also possible to force condition result to true/false.
2023-06-05 13:12:19 -04:00
StateTreeToolMenuContext.h
…
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