Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/CoreUObject.Build.cs
per larsson 38d3910b5c Remove dependency to CookOnTheFly module from CoreUObject and Launch when compiling programs
#rb Paul.Chipchase

#ROBOMERGE-SOURCE: CL 16725292 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16725294 by per larsson in ue5-release-engine-test branch]
2021-06-21 02:46:31 -04:00

34 lines
865 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CoreUObject : ModuleRules
{
public CoreUObject(ReadOnlyTargetRules Target) : base(Target)
{
PrivatePCHHeaderFile = "Private/CoreUObjectPrivatePCH.h";
SharedPCHHeaderFile = "Public/CoreUObjectSharedPCH.h";
PrivateIncludePaths.Add("Runtime/CoreUObject/Private");
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"TargetPlatform",
}
);
PublicDependencyModuleNames.Add("Core");
PublicDependencyModuleNames.Add("TraceLog");
PrivateDependencyModuleNames.Add("Projects");
PrivateDependencyModuleNames.Add("Json");
if (Target.Configuration != UnrealTargetConfiguration.Shipping && Target.Type != TargetType.Program)
{
PublicDependencyModuleNames.Add("CookOnTheFly");
}
}
}