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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f092ebb2490431bca7d41ea2cd20167fe2db7204
UnrealEngineUWP/Engine/Source/Editor/SubobjectEditor/Private
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ben hoffman f3cd329b4b Correctly check if a dragged node is a child actor subtree object instead of just a child actor node. This fixes the tooltip when dragging into the blueprint event graph
#jira UE-119115
#rnx
#rb trivial

#ROBOMERGE-SOURCE: CL 16828992 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16829029 by ben hoffman in ue5-release-engine-test branch]
2021-07-12 14:51:44 -04:00
..
SSubobjectBlueprintEditor.cpp
Automatically select a new component for rename upon duplication.
2021-06-10 22:29:06 -04:00
SSubobjectEditor.cpp
Correctly check if a dragged node is a child actor subtree object instead of just a child actor node. This fixes the tooltip when dragging into the blueprint event graph
2021-07-12 14:51:44 -04:00
SSubobjectEditorModule.cpp
…
SSubobjectInstanceEditor.cpp
Select the root if no nodes are selected when pasting in the subobject instance editor
2021-06-15 16:36:46 -04:00
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