Files
UnrealEngineUWP/Engine/Source/Editor/CurveTableEditor/CurveTableEditor.Build.cs
Louise Rasmussen ca23b08c0a CurveTableEditor - work in progress
#JIRA UETOOL-3544
#rb Andrew.Rodham, Lauren.Barnes
#preflight 60afc351241ce500010b1461

[CL 16487773 by Louise Rasmussen in ue5-main branch]
2021-05-27 13:24:53 -04:00

29 lines
577 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CurveTableEditor : ModuleRules
{
public CurveTableEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.Add("LevelEditor");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"CurveEditor",
"EditorFramework",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"EditorStyle",
"UnrealEd"
}
);
DynamicallyLoadedModuleNames.Add("WorkspaceMenuStructure");
}
}