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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f092ebb2490431bca7d41ea2cd20167fe2db7204
UnrealEngineUWP/Engine/Source/Developer/TextureFormat/Private
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zousar shaker bf97409802 Preferred alternative fix (instead of CL16332153) for UE-115783 and UE-115714 that uses inlining instead of relying on the caller to selectively enable/disable linking in their build files. This leaves the TextureFormat module with zero exports. Only interfaces and two inline functions. Confirmed compile & link on: win64 editor, win64 server shipping, linux server shipping, ShooterGame linux editor
#rb
#preflight 609eecbbf6c6e3000143e139

#ROBOMERGE-SOURCE: CL 16337324 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16337332 by zousar shaker in ue5-release-engine-test branch]
2021-05-14 18:38:47 -04:00
..
TextureFormatManagerModule.cpp
Preferred alternative fix (instead of CL16332153) for UE-115783 and UE-115714 that uses inlining instead of relying on the caller to selectively enable/disable linking in their build files. This leaves the TextureFormat module with zero exports. Only interfaces and two inline functions. Confirmed compile & link on: win64 editor, win64 server shipping, linux server shipping, ShooterGame linux editor
2021-05-14 18:38:47 -04:00
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