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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f078f45100ddf5617e457763669ea88395a1a361
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents
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jimmy andrews f078f45100 make mesh asset functions' static mesh to dynamic mesh conversion use the same conversion code as the scene component conversion
#rb David.Hill

[CL 32555211 by jimmy andrews in ue5-main branch]
2024-03-27 15:55:30 -04:00
..
Private
make mesh asset functions' static mesh to dynamic mesh conversion use the same conversion code as the scene component conversion
2024-03-27 15:55:30 -04:00
Public
make mesh asset functions' static mesh to dynamic mesh conversion use the same conversion code as the scene component conversion
2024-03-27 15:55:30 -04:00
ModelingComponents.Build.cs
MeshModelingToolset: Fix crash when hiding actors deleted by tools with Delete Inputs option.
2024-02-08 16:20:34 -05:00
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