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UnrealEngineUWP
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f078f45100ddf5617e457763669ea88395a1a361
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
MeshModelingToolset
/
Source
/
ModelingComponents
History
jimmy andrews
f078f45100
make mesh asset functions' static mesh to dynamic mesh conversion use the same conversion code as the scene component conversion
...
#rb David.Hill [CL 32555211 by jimmy andrews in ue5-main branch]
2024-03-27 15:55:30 -04:00
..
Private
make mesh asset functions' static mesh to dynamic mesh conversion use the same conversion code as the scene component conversion
2024-03-27 15:55:30 -04:00
Public
make mesh asset functions' static mesh to dynamic mesh conversion use the same conversion code as the scene component conversion
2024-03-27 15:55:30 -04:00
ModelingComponents.Build.cs
MeshModelingToolset: Fix crash when hiding actors deleted by tools with Delete Inputs option.
2024-02-08 16:20:34 -05:00