Files
UnrealEngineUWP/Engine/Build
john vanderburg d6e49dbcf2 [MLDeformer]
- Add support for output morph weight clamping in the Neural Morph Model. This is an extra safety feature to prevent potential extreme deformations when running the deformer on unseen poses.
- Fixed a ground truth frame alignment issue when scrubbing the timeline in testing mode.
- Fixed some small errors  in the Nearest Neighbor model where it called some functions on the incorrect base class.

#jira UE-191066

[CL 27825374 by john vanderburg in ue5-main branch]
2023-09-13 06:56:57 -04:00
..
2023-08-15 13:07:25 -04:00
2023-06-20 10:27:15 -04:00
2023-09-13 06:56:57 -04:00
2023-05-12 14:46:26 -04:00