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33 lines
874 B
C#
33 lines
874 B
C#
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.ServiceProcess;
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using System.Threading.Tasks;
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namespace Tools.CrashReporter.CrashReportReceiver
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{
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/// <summary>
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/// The container for the Crash Report Receiver application.
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/// </summary>
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static class CrashReportReceiverProgram
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{
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/// <summary>
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/// The main entry point for crash report receiver application.
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/// </summary>
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static void Main()
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{
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CrashReporterReceiverServicer CrashReporterReceiver = new CrashReporterReceiverServicer();
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if( !Environment.UserInteractive )
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{
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// Launch the service as normal if we aren't in the debugger, or aren't in an interactive environment
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ServiceBase.Run( CrashReporterReceiver );
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}
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else
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{
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// Call OnStart, wait for a console key press, call OnStop
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CrashReporterReceiver.DebugRun();
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}
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}
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}
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}
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