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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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efe06157feb2d96179622fc079ffa897a49794ea
UnrealEngineUWP/Engine/Source/Developer/Windows
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Tim Smith 196d6c5b42 Fix improper extern declaration that caused issues with Clang but not MSVC (Clang was right IMHO)
#rb trivial
#jira UE-111492

[CL 15747765 by Tim Smith in ue5-main branch]
2021-03-19 11:36:00 -04:00
..
LiveCoding
Fix improper extern declaration that caused issues with Clang but not MSVC (Clang was right IMHO)
2021-03-19 11:36:00 -04:00
LiveCodingServer
LiveCoding Re-instancing
2021-03-18 08:13:59 -04:00
ShaderFormatD3D
Initial support for Mesh and Amplification Shaders. These new shader types are an optional feature of the RHIs and are only enabled on PC D3D12 with Feature Level SM6.
2021-03-18 18:42:49 -04:00
WindowsPlatformEditor
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
WindowsTargetPlatform
Removal of dependencies to Windows Vista or earlier.
2021-03-19 08:05:49 -04:00
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