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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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efd52028787efa9ffd5f448fb47ad8a911980ba3
UnrealEngineUWP/Engine/Source
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Tim Smith efd5202878 Move the initialization of constant configuration data into a class explicitly initialized at startup.
This avoids a race condition with lazy initialization.

#rb steve.robb
#rnx
#preflight 606f00331e3c670001e4f483

[CL 15954147 by Tim Smith in ue5-main branch]
2021-04-08 10:02:55 -04:00
..
Developer
Control Rig: Ensure to use REN_ForceNoResetLoaders for rename operations during load
2021-04-08 08:59:15 -04:00
Editor
Fix null vertex factory dereference when building list of shaders for material shader code windows.
2021-04-08 09:10:47 -04:00
Programs
Move the initialization of constant configuration data into a class explicitly initialized at startup.
2021-04-08 10:02:55 -04:00
Runtime
ControlRig: Fix warning in RigVMMemory copy registers
2021-04-08 09:48:54 -04:00
ThirdParty
Copy libembree3.3.dylib and libtbb.12.dylib to the build output folder
2021-04-07 20:03:00 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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