Files
UnrealEngineUWP/Engine/Source/Runtime/PakFile/PakFile.Build.cs
CarlMagnus Nordin fb1684f99b PackageStore refactor
* Decouple container concept from IoDispatcher
* Decoiuple PackageStore implementation from AsyncLoading2
* Restore ucas unmount fix that got kist when merrging from UE4
* Fix packages being left in the PackageStiore even after unmounting contaiiners

#rnx
#rb pj.kack, per.larsson
#preflight 61520cc52afc2d0001146ce7

[CL 17641845 by CarlMagnus Nordin in ue5-main branch]
2021-09-28 01:03:00 -04:00

14 lines
317 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PakFile : ModuleRules
{
public PakFile(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("CoreUObject");
PublicDependencyModuleNames.Add("RSA");
}
}