Files
UnrealEngineUWP/Engine/Source/Programs/UnrealObjectPtrTool/UnrealObjectPtrTool.Target.cs
Zousar Shaker 5c42fe75fc File content changes to support renaming NativePointerUpgradeTool to UnrealObjectPtrTool.
#rb trivial

[CL 15174982 by Zousar Shaker in ue5-main branch]
2021-01-24 03:12:01 -04:00

25 lines
684 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
[SupportedPlatforms(UnrealPlatformClass.Desktop)]
public class UnrealObjectPtrToolTarget : TargetRules
{
public UnrealObjectPtrToolTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Modular;
LaunchModuleName = "UnrealObjectPtrTool";
bBuildDeveloperTools = false;
bUseMallocProfiler = false;
bBuildWithEditorOnlyData = false;
bCompileAgainstEngine = false;
bCompileAgainstCoreUObject = false;
bCompileAgainstApplicationCore = false;
bUsesSlate = false;
bIsBuildingConsoleApplication = true;
}
}