Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
Bob Tellez ca304885e1 [AUTOMERGE]
#UE4 Fixed a WorldAssets issue caused by reseting loaders while in EndLoad. Initializing a world no longer resets loaders and even if it did, LoadPackage can now handle the case properly.

--------
Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2236494 by Bob.Tellez on 2014/07/29 19:13:22.

[CL 2236495 by Bob Tellez in Main branch]
2014-07-29 19:18:05 -04:00
..
2014-07-29 19:18:05 -04:00
2014-07-29 08:04:19 -04:00