Files
UnrealEngineUWP/Engine/Source/Developer
jeannoe morissette efa00a9cb5 OpenGL: Avoid StorageImageWriteWithoutFormat SPIRV capability when compiling shaders for GL by adding a "-fvk_force_storage_image_format" flag that brings back old behavior (promote 3-component UAV to 4-component instead of using Unknown format). (author: Carl.Lloyd)
Broken since 24910389.

#rb Florin.Pascu,Carl.Lloyd
#fyi Laura.Hermanns,Dmitriy.Dyomin
#preflight 6442c73d0171aae0b1c6e85e
#jira UE-183868,UE-183432
#rnx

[CL 25149146 by jeannoe morissette in ue5-main branch]
2023-04-21 13:52:26 -04:00
..
2023-03-22 12:06:43 -04:00
2023-02-17 13:47:42 -05:00
2023-03-27 18:30:23 -04:00
2023-04-18 06:32:01 -04:00
2023-04-13 10:51:05 -04:00
2023-04-14 07:30:13 -04:00