Files
UnrealEngineUWP/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/ThirdParty/VisualStudioSetup/VisualStudioSetup.Build.cs
Ryan Durand 28d3d740dd (Integrating from Dev-EngineMerge to Main)
Second batch of remaining Engine copyright updates.

#rnx
#rb none
#jira none

[CL 10871196 by Ryan Durand in Main branch]
2019-12-27 07:44:07 -05:00

19 lines
474 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class VisualStudioSetup : ModuleRules
{
public VisualStudioSetup(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
if(Target.Platform == UnrealTargetPlatform.Win64)
{
PublicIncludePaths.Add("$(ModuleDir)/include");
PublicAdditionalLibraries.Add("$(ModuleDir)/v141/x64/Microsoft.VisualStudio.Setup.Configuration.Native.lib");
}
}
}