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#jira none #ROBOMERGE-AUTHOR: mikko.mononen #ROBOMERGE-SOURCE: CL 17882855 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v883-17842818) #ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0 [CL 17882858 by mikko mononen in ue5-release-engine-test branch]
12 lines
368 B
C++
12 lines
368 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "StateTreeEvaluatorBase.h"
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#include "CoreMinimal.h"
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#if WITH_GAMEPLAY_DEBUGGER
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void FStateTreeEvaluatorBase::AppendDebugInfoString(FString& DebugString, const FStateTreeExecutionContext& Context) const
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{
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DebugString += FString::Printf(TEXT("[%s]\n"), *Name.ToString());
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}
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#endif // WITH_GAMEPLAY_DEBUGGER
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