Files
UnrealEngineUWP/Engine/Source/Programs
ben marsh e3afad0dd2 Horde: Fix issues related to string ids used for job templates exceeding the maximum allowed length.
- Max length of a string id is now increased to 128 characters.
- Identifiers generated from template parameter names are now capped at MaxLength - 10, to allow space for a number to be added afterwards.
- Sanitization of strings will cap the maximum length of parameters at MaxLength.
- Existing string ids that are deserialized from BSON are assumed to be valid and will not throw an exception on deserialization, in order to handle any data that already exists in the DB.

[CL 32934650 by ben marsh in ue5-main branch]
2024-04-12 12:53:08 -04:00
..
2024-04-03 18:39:56 -04:00
2024-04-12 01:41:43 -04:00