Files
UnrealEngineUWP/Engine/Plugins/Developer/RenderDocPlugin/Source
Jeremy Moore ef544ffc9a Disable D3D12 submission thread when running with RenderDoc.
This is because the programmatic catures in the render doc plugin rely on being able to call EndCapture() at a point just after the work is submitted. But we don't have a way to synchronize that when using a submission thread.
#preflight 63c5697702024f93d8fd1915

[CL 23729490 by Jeremy Moore in ue5-main branch]
2023-01-16 10:27:52 -05:00
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