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UnrealEngineUWP
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ef3db7306923d7fc418c65721a4e360c2dca1f4e
UnrealEngineUWP
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Engine
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Source
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Editor
/
StaticMeshEditor
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jason hoerner
fcc5666066
UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
...
#jira none #rb Jason.Nadro [CL 26050594 by jason hoerner in ue5-main branch]
2023-06-16 10:12:57 -04:00
..
Private
UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
2023-06-16 10:12:57 -04:00
Public
…
StaticMeshEditor.Build.cs
Removed unnecessary private include modules.
2023-05-12 12:13:52 -04:00