Files
UnrealEngineUWP/Engine/Source/Developer/HotReload
Robert Manuszewski ac182b3916 Fixing recompiling engine modules not working for non code-based game projects
#change Made sure the correct target is passed to UBT when compiling engine/editor modules for non code-based game projects
#change Refactored FLevelEditorActionCallbacks::CanShowSourceCodeActions() code to FHotReloadModule::IsAnyGameModuleLoaded

[CL 2291052 by Robert Manuszewski in Main branch]
2014-09-09 13:57:13 -04:00
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2014-08-14 03:37:01 -04:00