Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
ef1f0f9960b43a8d2e51704588df971203b2a381
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
History
ryan schmidt ef1f0f9960 GeometryCore: DynamicMeshAttributeSet now serializes bone weight layer FNames as strings. Conceivably this is a breaking change, however the previous code was completely broken and so no "in the wild" serialized dynamic meshes with skin weight layers should exist.
#rb michael.balzer
#preflight 636a89ef843e6ac794ce915d

[CL 23207953 by ryan schmidt in ue5-main branch]
2022-11-18 17:50:41 -05:00
..
Private
GeometryCore: DynamicMeshAttributeSet now serializes bone weight layer FNames as strings. Conceivably this is a breaking change, however the previous code was completely broken and so no "in the wild" serialized dynamic meshes with skin weight layers should exist.
2022-11-18 17:50:41 -05:00
Public
Make C-array exact predicate calls const-correct, and remove/deprecate confusing 'template VectorType' versions that were making the C-array versions difficult to call. To do the deprecation, the 'template VectorType' has been replaced with explicit inline functions that handle the existing vector types.
2022-11-17 16:46:44 -05:00
geometry3cpp.tps
…
geometry3Sharp.tps
…
GeometryCore.Build.cs
…
GTEngine.tps
…
Predicates.tps
…
Powered by Gitea Page: 1667ms Template: 26ms
English
English
Licenses API