Files
UnrealEngineUWP/Engine/Source/Developer/SlateFileDialogs/SlateFileDialogs.Build.cs
Dmitry Rekman eae52c65aa Linux: switch from LinuxNativeDialogs to SlateFileDialogs.
- Still experimental at this point.

#codereview Nick.Atamas, Matthew.Lewis, Josh.Adams

[CL 2587983 by Dmitry Rekman in Main branch]
2015-06-15 18:14:07 -04:00

29 lines
680 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SlateFileDialogs : ModuleRules
{
public SlateFileDialogs(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"InputCore",
"AppFramework",
"Slate",
"SlateCore",
"DirectoryWatcher",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Developer/SlateFileDialogs/Private",
}
);
PrivateIncludePathModuleNames.Add("TargetPlatform");
}
}