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ee92d549cc08cded2e7cbb2e68eed584aa780208
UnrealEngineUWP/Engine/Source/Developer/ShaderFormatVectorVM/Private
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simon tovey a6f998ae05 Fix for vm compiler bug introduced in 9743796 that would cause more temporaries to be used than needed.
#rb none
[FYI] Rob.Krajcarski


#ROBOMERGE-SOURCE: CL 9748550 via CL 9748551
#ROBOMERGE-BOT: (v543-9746878)

[CL 9748555 by simon tovey in Main branch]
2019-10-22 14:17:50 -04:00
..
ir_vm_flatten_branches_to_selects_visitor.cpp
…
ir_vm_gen_bytecode_visitor.cpp
Fix for vm compiler bug introduced in 9743796 that would cause more temporaries to be used than needed.
2019-10-22 14:17:50 -04:00
ir_vm_merge_op_visitor.cpp
…
ir_vm_propagate_non_expressions_visitor.cpp
Fix static analysis warning
2019-09-26 13:22:16 -04:00
ir_vm_scalarize_visitor.cpp
Fix for matrix params in external function calls. Or any function call for that matter.
2019-09-17 19:16:28 -04:00
ir_vm_to_single_op_visitor.cpp
…
ir_vm_vec_op_to_scalar_visitor.cpp
…
ShaderFormatVectorVM.cpp
…
VectorVMBackend.cpp
vm visitor to stop vm ops reading from the value they're writing as this is potentially unsafe.
2019-09-26 09:30:01 -04:00
VectorVMBackend.h
vm visitor to stop vm ops reading from the value they're writing as this is potentially unsafe.
2019-09-26 09:30:01 -04:00
VectorVMShaderCompiler.cpp
Copying //UE4/Dev-RenderPlat-Staging@8684824 to Dev-Main (//UE4/Dev-Main)
2019-09-14 09:45:25 -04:00
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