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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ee7f97f6b7f3015913218ef256acfde9be49e254
UnrealEngineUWP/Engine
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Chris Babcock ee7f97f6b7 Remove CodeWorks for Android and add setup batch file
#jira none
#ue4
#android
#rb John.Mauney

[CL 11558432 by Chris Babcock in 4.25 branch]
2020-02-19 19:37:10 -05:00
..
Binaries
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
Build
Remove CodeWorks for Android and add setup batch file
2020-02-19 19:37:10 -05:00
Config
Make using shader code library the default setting.
2020-02-19 13:30:09 -05:00
Documentation
Documentation for build tools
2020-02-12 19:34:37 -05:00
Extras
Remove CodeWorks for Android and add setup batch file
2020-02-19 19:37:10 -05:00
Platforms/XXX
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
Plugins
#jira UE-84375 //UE4/Release-4.24 - Build MissionAR Win64 - Warnings for Windows Mixed Reality Not Supported on this Windows Version
2020-02-19 18:40:12 -05:00
Programs
#jira UE-85967 - UnrealDisasterRecoveryService character length is long and can easily max out path length
2020-02-18 16:17:00 -05:00
Shaders
Fixup FMetalCodeHeader.
2020-02-19 14:25:26 -05:00
Source
Compile fix.
2020-02-19 19:20:18 -05:00
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