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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ee48cd8262fcdf3ebe977c76afc9535168e8b3d1
UnrealEngineUWP/Engine
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eric mcdaniel ee48cd8262 Fix for uninitialized script variable FMVVMBlueprintPropertyPathBase::EBindingKind
#rb none
#jira none, CIS encountered
#preflight 62857fb9f239239af6ba4301
#rnx

[CL 20271209 by eric mcdaniel in ue5-main branch]
2022-05-18 19:30:02 -04:00
..
Binaries
Fix root path got GitDependencies.
2022-05-10 15:31:05 -04:00
Build
Fix engine test CIS issues, I simply force the framerate to 24Hz which match the sequence length and avoid sub frame at the end.
2022-05-18 17:58:16 -04:00
Config
Refactor component instance data cache to be able to store actor or component instance data
2022-05-18 16:58:46 -04:00
Documentation
Documentation for build tools
2022-05-18 16:32:56 -04:00
Extras
- Some p4vutils code changes to match the already checked ion binaries
2022-05-17 15:02:27 -04:00
Platforms/Hololens
move HoloLens runtime source to platform extension folder.
2022-05-18 06:59:59 -04:00
Plugins
Fix for uninitialized script variable FMVVMBlueprintPropertyPathBase::EBindingKind
2022-05-18 19:30:02 -04:00
Programs
Create separate program UnrealMultiUserSlateServer
2022-05-18 14:02:54 -04:00
Shaders
#jira UE-151539
2022-05-18 17:01:25 -04:00
Source
Update minSDKVersion to be higher or equal than NDK API version to prevent runtime DSO loading errors on Android
2022-05-18 19:08:42 -04:00
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