Files
UnrealEngineUWP/Engine/Source/Runtime/UtilityShaders
mickael gilabert 70cf235e23 ClearUAV calls RHI::ClearTinyUAV if buffer size to clear is lower than r.RHI.FastClearUAVMaxSize value
#rnx
#rb rolando.caloca

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: mickael.gilabert
#ROBOMERGE-SOURCE: CL 6077321 via CL 6077323 via CL 6078828 via CL 6078857
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6084040 by mickael gilabert in Dev-Build branch]
2019-04-24 17:05:25 -04:00
..