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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Runtime/Landscape
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richard malo 37dcec282b Boosted grass update frequency when editing landscape for a more responsive feedback. Also sorted landscape components to process based on their minimum distance from camera.
#rb patrick.enfedaque
[FYI] michael.dupuis

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: richard.malo
#ROBOMERGE-SOURCE: CL 6378674 via CL 6384432 via CL 6384537
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 6390555 by richard malo in Dev-Build branch]
2019-05-08 21:21:27 -04:00
..
Classes
Boosted grass update frequency when editing landscape for a more responsive feedback. Also sorted landscape components to process based on their minimum distance from camera.
2019-05-08 21:21:27 -04:00
Private
Boosted grass update frequency when editing landscape for a more responsive feedback. Also sorted landscape components to process based on their minimum distance from camera.
2019-05-08 21:21:27 -04:00
Public
- Landscape Layer System: Component partial update support for Collision and Clients (Foliage, Grass, Nav)
2019-05-06 17:17:26 -04:00
Landscape.Build.cs
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-02-01 11:34:13 -05:00
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