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UnrealEngineUWP/Engine/Source/Developer/Android/AndroidPlatformEditor
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Chris Babcock 66f4e50964 Changed default Android depth buffer precision to 24 and added Android platform setting to choose preference.
#Android
#TTP 334728

[CL 2120147 by Chris Babcock in Main branch]
2014-06-27 17:59:00 -04:00
..
Private
Changed default Android depth buffer precision to 24 and added Android platform setting to choose preference.
2014-06-27 17:59:00 -04:00
AndroidPlatformEditor.Build.cs
Slate: Refactored core Slate implementation into SlateCore module in preparation for UMG.
2014-04-26 15:07:24 -04:00
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