Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor
jordan hoffmann bad0f9c9a5 Feature: Move breakpoint storage out of the uasset file
Description: Make it so breakpoints are saved in the EditorPerProjectUserSettings ini rather than blueprint uasset files so that they can be excluded from version control and be unique to the user

#jira UE-119540

[CL 16915099 by jordan hoffmann in ue5-main branch]
2021-07-21 16:39:34 -04:00
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