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UnrealEngineUWP
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UnrealEngineUWP
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Engine
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History
Jaroslaw Palczynski
ebce413232
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
...
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
..
PluginManager.cpp
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
PluginManager.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
PluginManagerShared.cpp
Change project 'upgrades' to be based on the format of the project file and nothing to do with engine version or association, and allow the UpdateGameProject commandlet to always write latest version information to the file.
2014-05-13 18:23:53 -04:00
PluginManagerShared.h
Change project 'upgrades' to be based on the format of the project file and nothing to do with engine version or association, and allow the UpdateGameProject commandlet to always write latest version information to the file.
2014-05-13 18:23:53 -04:00
ProjectManager.cpp
Added PlatformInfo to DesktopPlatform and improved the editors Supported Platform UI
2014-06-05 12:13:44 -04:00
ProjectManager.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
ProjectsModule.cpp
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
ProjectsPrivatePCH.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00